#include <SFML/Graphics.hpp>#include "StateManager.h"#include "Traversal.h"#include "Config.h"#include <iostream>#include <Windows.h>#include <lmcons.h>Macros | |
| #define | NOMINMAX |
| #define | WIN32_LEAN_AND_MEAN |
Functions | |
| int | main () |
| #define NOMINMAX |
| #define WIN32_LEAN_AND_MEAN |
| int main | ( | ) |
sf::RenderWindow window(sf::VideoMode(1280, 720), "EchosOfTime");
Unique pointer used for exclusive access and it has automatic cleanup preventing memory leaks
Ensure state changes take effect
Used for handling input and game updates
Used to render current state
QuestionList created from reading in questions and options from Egypt_Questions.txt textfile and created the Question and Option objects Outputs to the console but need to comment out the above code in order to see the output