Functions | |
| void | get_file_contents (const char *filePath, std::vector< std::vector< int > > &tileTypeArray) |
| void | load_textures (const char *dirPath, std::vector< Texture > &tileTextures) |
| void get_file_contents | ( | const char * | filePath, |
| std::vector< std::vector< int > > & | tileTypeArray ) |
| void load_textures | ( | const char * | dirPath, |
| std::vector< Texture > & | tileTextures ) |