EchoesOfFate
A game for our COMP315 Project
 
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Tile Struct Reference

#include <Map.h>

Public Attributes

Sprite tileSprite
 
int w
 w and h not in use
 
int h
 
bool collidable
 

Member Data Documentation

◆ collidable

bool Tile::collidable

◆ h

int Tile::h

◆ tileSprite

Sprite Tile::tileSprite

◆ w

int Tile::w

w and h not in use


The documentation for this struct was generated from the following file: