EchoesOfFate
A game for our COMP315 Project
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Public Attributes
|
List of all members
Tile Struct Reference
#include <
Map.h
>
Public Attributes
Sprite
tileSprite
int
w
w and h not in use
int
h
bool
collidable
Member Data Documentation
◆
collidable
bool Tile::collidable
◆
h
int Tile::h
◆
tileSprite
Sprite Tile::tileSprite
◆
w
int Tile::w
w and h not in use
The documentation for this struct was generated from the following file:
EchosOfTime/
Map.h
Tile
Generated by
1.13.2