#include <iostream>#include <cstdlib>#include "Player.h"#include "Item.h"#include "Inventory.h"#include "AudioManager.h"Variables | |
| AudioManager | walking ("Assets\\SoundEffects\\FootSteps.wav") |
| AudioManager walking("Assets\\SoundEffects\\FootSteps.wav") | ( | "Assets\\SoundEffects\\FootSteps.wav" | ) |