EchoesOfFate
A game for our COMP315 Project
 
Loading...
Searching...
No Matches
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
 CAudioManager
 CButton
 CCamera
 CChapterOneState
 CCutsceneState
 CGame3
 CInteractable
 CIntroState
 CInventory
 CInventoryStateForward declaration to avoid circular dependency
 CItem
 CMainMenuState
 CMap
 CNPCNPC class inherits Interactable class
 COption
 CPauseMenuState
 CPlayer
 CQuestion
 CQuestionListEach level should have an instance of QuestionList Used to store and access the questions of a level-questions for a specific level are sequential and always in a fixed order regardless of what Option the user picks for questions
 CSceneClass
 CSceneParametersConstuctor parameters to read from textfile
 CSettingMenuStateForward declaration to avoid circular dependency
 CState
 CStateManagerAll the possible states included here to make switching easier
 CStreamSelector
 CTextbox
 CTile
 CTimer
 CTraversalKeeps track of the choices that the player has made throughout the level and is used to present feedback on progress at any point during the level
 CUserInterface